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2012年8月28日 星期二

VtkSDI draw 3D in MFC

標題:VtkSDI 3D 繪製範例
C++ (VtkSDIView.h):
// VtkSDIView.h : interface of the CVtkSDIView class
//

#pragma once

// Include the required header files for the vtk classes we are using
#include <vtkRenderer.h>
#include <vtkWin32OpenGLRenderWindow.h>
#include <vtkWin32RenderWindowInteractor.h>
 
#include <vtkSphereSource.h>
#include <vtkConeSource.h>
#include <vtkGlyph3D.h>
#include <vtkElevationFilter.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkCubeAxesActor2D.h>

class CVtkSDIView : public CView
{
protected: // create from serialization only
    CVtkSDIView();
    DECLARE_DYNCREATE(CVtkSDIView)

// Attributes
public:
    CVtkSDIDoc* GetDocument() const;

// Operations
public:

// Overrides
public:
    virtual void OnDraw(CDC* pDC);  // overridden to draw this view
    virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
    virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
    virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
    virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);

// Implementation
public:
    void Pipeline ( void );
    virtual ~CVtkSDIView();
    vtkWin32OpenGLRenderWindow *renWin;
    vtkRenderer *ren;
    vtkWin32RenderWindowInteractor *iren;
            
    vtkSphereSource *sphere;
    vtkPolyDataMapper *sphereMapper;
    vtkElevationFilter *sphereElevation;
    vtkActor *sphereActor;
    vtkConeSource *cone;
    vtkGlyph3D *glyph;
    vtkPolyDataMapper *spikeMapper;
    vtkActor *spikeActor;
    vtkCubeAxesActor2D *sphereAxis;

#ifdef _DEBUG
    virtual void AssertValid() const;
    virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
    afx_msg void OnFilePrintPreview();
    afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
    afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
    DECLARE_MESSAGE_MAP()
public:
    afx_msg void OnSize(UINT nType, int cx, int cy);
    afx_msg BOOL OnEraseBkgnd(CDC* pDC);
    afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
    virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
};

#ifndef _DEBUG  // debug version in VtkSDIView.cpp
inline CVtkSDIDoc* CVtkSDIView::GetDocument() const
   { return reinterpret_cast<CVtkSDIDoc*>(m_pDocument); }
#endif

C++ (VtkSDIView.cpp):
// VtkSDIView.cpp : implementation of the CVtkSDIView class
//

#include "stdafx.h"
// SHARED_HANDLERS can be defined in an ATL project implementing preview, thumbnail
// and search filter handlers and allows sharing of document code with that project.
#ifndef SHARED_HANDLERS
#include "VtkSDI.h"
#endif

#include "VtkSDIDoc.h"
#include "VtkSDIView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CVtkSDIView

IMPLEMENT_DYNCREATE(CVtkSDIView, CView)

BEGIN_MESSAGE_MAP(CVtkSDIView, CView)
    // Standard printing commands
    ON_COMMAND(ID_FILE_PRINT, &CView::OnFilePrint)
    ON_COMMAND(ID_FILE_PRINT_DIRECT, &CView::OnFilePrint)
    ON_COMMAND(ID_FILE_PRINT_PREVIEW, &CVtkSDIView::OnFilePrintPreview)
    ON_WM_CONTEXTMENU()
    ON_WM_RBUTTONUP()
    ON_WM_SIZE()
    ON_WM_ERASEBKGND()
    ON_WM_CREATE()
END_MESSAGE_MAP()

// CVtkSDIView construction/destruction

CVtkSDIView::CVtkSDIView()
{
    // Create the the renderer, window and interactor objects.
    this->ren = vtkRenderer::New();
    this->renWin = vtkWin32OpenGLRenderWindow::New();
    this->iren = vtkWin32RenderWindowInteractor::New();
            
    // Create the the objects used to form the visualisation.
    this->sphere = vtkSphereSource::New();
    this->sphereElevation = vtkElevationFilter::New();
    this->sphereMapper = vtkPolyDataMapper::New();
    this->sphereActor = vtkActor::New();
    this->cone = vtkConeSource::New();
    this->glyph = vtkGlyph3D::New();
    this->spikeMapper = vtkPolyDataMapper::New();
    this->spikeActor = vtkActor::New();
    this->sphereAxis = vtkCubeAxesActor2D::New();
}

CVtkSDIView::~CVtkSDIView()
{
    // Delete the the renderer, window and interactor objects.
    this->ren->Delete();
    this->iren->Delete();
    this->renWin->Delete();
 
    // Delete the the objects used to form the visualisation.
    this->sphere->Delete();
    this->sphereElevation->Delete();
    this->sphereMapper->Delete();
    this->sphereActor->Delete();
    this->cone->Delete();
    this->glyph->Delete();
    this->spikeMapper->Delete();
    this->spikeActor->Delete();
    this->sphereAxis->Delete();
}

BOOL CVtkSDIView::PreCreateWindow(CREATESTRUCT& cs)
{
    // TODO: Modify the Window class or styles here by modifying
    //  the CREATESTRUCT cs

    return CView::PreCreateWindow(cs);
}

// CVtkSDIView drawing

void CVtkSDIView::OnDraw(CDC* pDC)
{
    CVtkSDIDoc* pDoc = GetDocument();
    ASSERT_VALID(pDoc);
    if (!pDoc)
        return;

    if ( !this->iren->GetInitialized() )
    {
        CRect rect;

        this->GetClientRect(&rect);
        this->iren->Initialize();
        this->renWin->SetSize(rect.right-rect.left,rect.bottom-rect.top);

        this->ren->ResetCamera();
 
    }

    // Invoke the pipeline
    Pipeline();

    if ( pDC->IsPrinting() )
    {
        this->BeginWaitCursor();

        // Obtain the size of the printer page in pixels.
        int cxPage = pDC->GetDeviceCaps(HORZRES);
        int cyPage = pDC->GetDeviceCaps(VERTRES);

        // Get the size of the window in pixels.
        int *size = this->renWin->GetSize();
        int cxWindow = size[0];
        int cyWindow = size[1];
        float fx = float(cxPage) / float(cxWindow);
        float fy = float(cyPage) / float(cyWindow);
        float scale = min(fx,fy);
        int x = int(scale * float(cxWindow));
        int y = int(scale * float(cyWindow));
        this->renWin->SetupMemoryRendering(cxWindow, cyWindow, pDC->GetSafeHdc());
        this->renWin->Render();
        HDC memDC = this->renWin->GetMemoryDC();
        StretchBlt(pDC->GetSafeHdc(),0,0,x,y,memDC,0,0,cxWindow,cyWindow,SRCCOPY);
        this->renWin->ResumeScreenRendering();

        this->EndWaitCursor();

    }
    else
    {
        this->renWin->Render();
    }
}


// CVtkSDIView printing


void CVtkSDIView::OnFilePrintPreview()
{
#ifndef SHARED_HANDLERS
    AFXPrintPreview(this);
#endif
}

BOOL CVtkSDIView::OnPreparePrinting(CPrintInfo* pInfo)
{
    // default preparation
    return DoPreparePrinting(pInfo);
}

void CVtkSDIView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
    // TODO: add extra initialization before printing
}

void CVtkSDIView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
    // TODO: add cleanup after printing
}

void CVtkSDIView::OnRButtonUp(UINT /* nFlags */, CPoint point)
{
    ClientToScreen(&point);
    OnContextMenu(this, point);
}

void CVtkSDIView::OnContextMenu(CWnd* /* pWnd */, CPoint point)
{
#ifndef SHARED_HANDLERS
    theApp.GetContextMenuManager()->ShowPopupMenu(IDR_POPUP_EDIT, point.x, point.y, this, TRUE);
#endif
}


// CVtkSDIView diagnostics

#ifdef _DEBUG
void CVtkSDIView::AssertValid() const
{
    CView::AssertValid();
}

void CVtkSDIView::Dump(CDumpContext& dc) const
{
    CView::Dump(dc);
}

CVtkSDIDoc* CVtkSDIView::GetDocument() const // non-debug version is inline
{
    ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CVtkSDIDoc)));
    return (CVtkSDIDoc*)m_pDocument;
}
#endif //_DEBUG


// CVtkSDIView message handlers


void CVtkSDIView::OnSize(UINT nType, int cx, int cy)
{
    CView::OnSize(nType, cx, cy);

    CRect rect;
    this->GetClientRect(&rect);
    this->renWin->SetSize(rect.right-rect.left,rect.bottom-rect.top);
}


BOOL CVtkSDIView::OnEraseBkgnd(CDC* pDC)
{
    return TRUE;
}


int CVtkSDIView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
    if (CView::OnCreate(lpCreateStruct) == -1)
        return -1;

    this->renWin->AddRenderer(this->ren);
    // setup the parent window
    this->renWin->SetParentId(this->m_hWnd);
    this->iren->SetRenderWindow(this->renWin);

    return 0;
}


LRESULT CVtkSDIView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)
    {
        //case WM_PAINT: 
        case WM_LBUTTONDOWN: 
        case WM_LBUTTONUP: 
        case WM_MBUTTONDOWN: 
        case WM_MBUTTONUP: 
        case WM_RBUTTONDOWN: 
        case WM_RBUTTONUP: 
        case WM_MOUSEMOVE:
        case WM_CHAR:
        case WM_TIMER:
        if (this->iren->GetInitialized())
        {
            return vtkHandleMessage2(this->m_hWnd, message, wParam, lParam, this->iren);
        }
        break;
    }

    return CView::WindowProc(message, wParam, lParam);
}

void CVtkSDIView::Pipeline()
{
    // Construct the sphere
    this->sphere->SetRadius(1);
    this->sphere->SetThetaResolution(18);
    this->sphere->SetPhiResolution(18);
    this->sphere->LatLongTessellationOn();
    // Generate elevations
    this->sphereElevation->SetInput(this->sphere->GetOutput());
    this->sphereElevation->SetLowPoint(0,0,-1);
    this->sphereElevation->SetHighPoint(0,0,1);
    this->sphereElevation->SetScalarRange(-1,1);
    // Link the mapper
    this->sphereMapper->SetInput(this->sphereElevation->GetPolyDataOutput());
    this->sphereMapper->SetColorModeToMapScalars();
    this->sphereMapper->SetScalarRange(-1,1);
    // Link the actor
    this->sphereActor->SetMapper(this->sphereMapper);
    // Add it to the renderer
    this->ren->AddActor(this->sphereActor);
 
    // Construct the cone
    this->cone->SetResolution(8);
 
    // Construct the glyphs on the spherical surface
    this->glyph->SetInput(this->sphere->GetOutput());
    this->glyph->SetSource(this->cone->GetOutput());
    this->glyph->SetVectorModeToUseNormal();
    this->glyph->SetScaleModeToScaleByVector();
    this->glyph->SetScaleFactor(0.1);
    // Link the mapper to the glyph
    this->spikeMapper->SetInput(this->glyph->GetOutput());
    // Link the actor
    this->spikeActor->SetMapper(this->spikeMapper);
    // Add it to the renderer
    this->ren->AddActor(this->spikeActor);
 
    // Add in the cube axis actor
    this->sphereAxis->SetInput(this->sphereElevation->GetOutput());
    this->sphereAxis->SetCamera(this->ren->GetActiveCamera());
    // Add it to the renderer
    this->ren->AddActor(this->sphereAxis);
}

說明:
MFC使用VTK 5.10.0繪製3D模型範例。

2012年8月17日 星期五

Batch Capital To Lower

標題:英文字母大寫轉小寫
Bacth (c2t.bat):
@Echo Off
SetLocal EnableDelayedExpansion
set var=CapitalToLower
echo !var!
for %%a in (a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z) do (
    set var=!var:%%a=%%a!
)
echo !var!
PAUSE
說明:
使用Batch語法大寫字母轉小寫字母。